A research team from Australia and China has developed a framework that combines large-scale language models with Blender, a 2D animation and 3DCG production tool, to create highly accurate 3D content ...
Figure 1 – Artist's lament: "It never looks quite the same in the game…" Source for Michelangelo's David: Digital Imagery © copyright 2001 PhotoDisc, Inc ...
Innovation in gaming is pretty hard to come by nowadays, as aside from a few minor tweaks, a lot of the core mechanics are pretty similar between different games. The open-world genre, for example, ...