With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute shaders, rather than classic vertex and pixel shaders, DirectX12 has gained ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
SAN FRANCISCO—Meet the next generation of gaming graphics. DirectX 12 is faster, lighter-weight, and more predictable, said Anuj Gosalia, Development Manager for Graphics at Microsoft, at the Game ...
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