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  1. Godot Engine: standard or .NET one? : r/godot - Reddit

    Sep 28, 2023 · The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with …

  2. Should i switch to C# Or C++ or Stick with GD script? - Help - Godot …

    Mar 24, 2025 · If you mainly plan to continue in Godot, C++ probably isn’t the best choice; you get a lot more control (and speed), but at the cost of significantly more work. C# would be a better choice, but …

  3. Godot Engine Vs. Godot Engine .net : r/Unity3D - Reddit

    Sep 15, 2023 · My plan is to transition to Godot, but I've noticed that, similar to GameMaker, Godot also has its own programming language. I'm wondering, if I start developing in C#, how much easier will it …

  4. Is it worth using C# in Godot? - Help - Godot Forum

    Jul 15, 2025 · The only thing that I didn’t figure out yet is how to debug the game? You have to edit the launch.json file if you want to properly debug with breakpoints, if you are using VS Code for example. …

  5. pros and cons of GDscript and c#? : r/godot - Reddit

    Nov 9, 2022 · The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with …

  6. Should I choose GDScript or C# - Help - Godot Forum

    Aug 31, 2024 · In Godot you have the unmodified .NET runtime next to the engine itself. I can’t compliment the Godot 4 developers enough for this decision, as this allows you to use everything …

  7. Should I download .NET or core? : r/godot - Reddit

    May 11, 2023 · The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with …

  8. Can I use the Godot .NET version and ship a build without .NET?

    Apr 18, 2024 · Godot Version 4.2.2 Question TL;DR. I want to use the .NET version of Godot exclusively for the Godot community-made tools, but don’t want any .NET at all in the shipping executable. …

  9. Is Godot Gradually Adopting C# as Its Primary Programming Language?

    May 30, 2024 · Mono is an open source implementation of Microsoft’s .NET Framework Mono uses C# and other .Net languages as well Unity still uses the mono run-time, so i don’t understand when you …

  10. Gdscrpit vs C# - what do you prefer? - General - Godot Forum

    Jul 18, 2025 · In Godot, I prefer GDScript and that’s what I use almost exclusively, as it’s better documented, has a bit more features than C#, and is easier to use. I like the fact that I can just open …